Search the Community

Showing results for tags 'server rules'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Ingame Community
    • News and Updates
    • Guide Book
    • Marketplace
    • The Government
    • Emergency Services
    • Civilian Jobs
  • Support
    • General Support / Questions


  • Files


  • Contact Form
    • Your Name
    • Subject
    • Email Address
    • Message
  • AuroraRP - Philippine National Police
    • [OOC] Your Steam Name
    • Steam URL Profile
    • [OOC] Your Gender
    • [OOC] Discord Name
    • [OOC] Do you have a working microphone?
    • [OOC] How did you find out about Aurora RP?
    • [OOC] Do you have law enforcement experience? (FiveM or Real Life)
    • [OOC] Have you ever been to any other FiveM communities? (If so, please list them)
    • [RP] First & Last Name
    • [RP] Date of Birth
    • [RP] Gender
    • [RP] Phone Number
    • [RP] Current Occupation
    • [RP] Tell us a little about yourself. (At least 50 words)
    • [RP] Reason for applying? (3 sentence minimum)
    • [RP] Why we should choose you over other applicants? (3 sentence minimum)
    • [RP] Do you have a valid driver license?
    • [RP] Do you have a valid weapon's permit?
    • [RP] Rate your driving skills (1-10, 10 being the highest)
    • [RP] What time are you online?

Found 1 result

  1. Table of Contents Main Server Guidelines/Rules Law Enforcement Philippine National Police Armed Forces of the Philippines Criminals Gangs Terrorist Gangs Uniform Turf Wars Emergency Medical Services Civilian Mechanic Weazel Reporters Commands & Binds RULES AND REGULATIONS Character Creation Use a proper and realistic name. Celebrity, fictional characters, or other famous people’s names cannot be used. Your character in-game must have originality. Do not imitate famous people’s roles. Account Ownership & Responsibility Players must not trade their accounts for money or valuables. Your account is your responsibility, may it be your Steam, Discord, or in-game character account. New Life Rule (NLR) Once you have reached 0-5 BPM, you are automatically granted a new life. Having a new life, of course, means you no longer remember everything that has happened in your past life. Your name and appearance should be changed. (Unless your new role-play is a relative of your past life, then you can have a similarity in the appearance and the same last name.) Fear Roleplay Value your life. You must fear for your life since you only have 1 life. Surrendering to criminals is a must unless you are someone with the capabilities to fight against them. Running away is also classified as Fear RP, which is in turn classified as a fail RP. ROLEPLAY DO'S Must Stay In-Character Staying in-character means you have to strictly comply with the role-play. Declaring OOC often in-game is prohibited, it can only be done when there is a legitimate reason to do so, and not for personal gain or, for a complaint while a scenario is on-going. Here are examples of out-of-character actions: Discussing personal lives. Using words that do not fit the role-play environment Advertising your stream in-game and telling people to say hi to your bodycam. Declaring a fail RP without finishing a scenario. There is an OOC channel in discord, however, all things that have been said there are pure out-of-character, therefore it cannot be used in-game. All OOC chats should not be taken personally and to roleplay. Manners is the Key in Getting Along Respect each and every one. Mind your words. Make sure your role-play does not harm anyone personally. ROLEPLAY DONT'S Powergaming Power-gaming, from the word itself, means the use of power in-game to surpass others or benefit one-self. Examples are the following: Using of admin powers, especially god-mode power during role-play scenarios. Using an overpowered weapon to another player during role-play scenarios. Taking advantage of a friend who’s from a higher rank, and using that for personal gains in-game. Metagaming Meta-gaming is obtaining information that is not found in-game, or not through the process of role-playing. Examples are the following: Knowing a person’s location from a stream you are watching. Using out-of-character (OOC) to provide others information. Using information obtained through OOC in roleplaying. Character Creation Bug exploit and abuse mean the use of bugs to take advantage of certain situations. Here are the examples: Wall glitch – Going through certain bugged walls in order to escape from a scenario. Punching or shooting an officer while in cuff animation is considered as bug exploit. Using of piggyback for something illegal. Duplication of items. Prone bug. Fail Roleplay Using prohibited weapons Being out-of-character Combat-log – Disconnecting from the game in order to escape from a situation. Random Death Match (RDM) Random Death Match (RDM) is killing or assassinating someone without any valid reason with either the use of fist or weapons, the following are the examples: Revenge killing right after the incident. Assassinating someone that does not have a bounty. Random killing with friends just for fun or for practice in public. Random Vehicle Death Match (RVDM or VDM) Random Vehicle Death Match or Vehicle Death Match (RVDM or VDM) is killing or assassinating someone without any valid reason with the use of a vehicle. Out-of-Character (OOC) When there is an ongoing RP NEVER CONDUCT OOC. Let the RP finish and talk about the issues afterwards. This prevents any commotion to happen in the city. ALWAYS comply and let the Admins and Staffs handle it. NEVER PUT IN OOC. Value your Life Value your life during a hostage/holdup situation. You must value your life when held at gunpoint. Try to fight back is consider as fail RP. Even in a One on One situation, a person must comply. If the person you are holding at gunpoint refuse to comply you have the right to shoot him/her. If you are a Law Enforcement Officer, value of life is slightly different from that of a Civilian. This is to give our LEOs a fair chance in that RP. LEOs can still fight back if the ratio is 1:1 and 1:2. Meaning, an officer is only obliged to comply if ratio is already 1:3. Therefore: 1 Officer vs 3 Criminals = Comply. 2 Officers vs 5 Criminals = Comply. If 1 Officer vs 2 Criminals or 2 Officers vs 3-4 Criminals = Fight back. ROLEPLAY WORDS Here are the appropriate words to use in order to comply with the roleplay environment. [Nahihilo/Dizzy] Lag [Tulog/Sleep] Log-out [Idlip/Nap] Reconnect [Bodycam] Stream [Iniipis ka/Cockroach on your feet] You’re glitching [Nanginginig ka/You’re shaking] Your voice is a robot [Pagamot/Pacheck-up/Treatment] Heal [Ligtas ang buhay/Revive] Revive [May gagawin sa isipan/Daydream] AFK [Tsunami] Server Restart [Flex] Click [Civilian] NPC [Connection Interrupted] Red-eye [Konsensya/Multo] Player invisible [Sumabog utak/Brain damaged] Crashed AURORA CITY RULES Aurora Executive Order No. 01 - 2020 DISRESPECTING AN LEO/GOVERNMENT OFFICIAL Anyone caught disrespecting an LEO from AAF can face up to 50 - 100 community service. 50 community service for civilians and 100 for fellow whitelisted jobs including Combat EMS. Aurora Executive Order No. 02 - 2020 APPREHENSION OF UNWANTED VISITORS AT MEDICAL CENTER Anyone caught loitering around the hospital with no intention or business being at the hospital are subject to apprehend by an LEO with a minimum community service of 50. Aurora Executive Order No. 03 - 2020 WHITELISTED JOB For those who are newly hired you can't resign for the first 30 days. If you don't show up for work for more than 5 days without sending a letter of absence you will be blacklisted or considered AWOL. Also if you get terminated from work or had submitted a letter of resignation, you won't be able to apply for other whitelisted jobs for 7 days. Aurora Executive Order No. 04 - 2020 SECOND ACCOUNT Using of "second account" is STRICTLY PROHIBITED. Violators will be PERMANENTLY BANNED. Aurora Executive Order No. 05 - 2020 MECHANIC IMMUNITY It is prohibited to do holdup or hostage taking inside Aurora Mechanic Shop. Aurora Executive Order No. 06 - 2020 STOLEN VALOR ACT Civilians are prohibited to wear apparels that represent whitelisted jobs (decals, vests). Any person caught stealing valor and abusing it will be sentenced to a community service ranging from 50-100. Aurora Executive Order No. 07 - 2020 GOVERNMENT ASSETS ACT The use of military/assets for non whitelisted jobs is considered power gaming. This includes local jets, helicopters and vehicles. Aurora Executive Order No. 08 - 2020 RESPONSIBLE PARKING ACT ANYBODY caught parking their vehicles irresponsibly will be sentenced to a community service ranging from 30-50. Park your vehicles properly! Aurora Executive Order No. 09 - 2020 ANTI-ABUSIVE MERCHANT ACT Selling in exchange for Real Life currency (IRL) is strictly prohibited by the law. Buyers can only use clean money, dirty money, and coins to purchase items, house, car, business and etc. Any person caught buying or selling in exchange for Real Life money will be permanently banned. Aurora Executive Order No. 10 - 2020 LENIENCY PERIOD ACT A player who clearly crashed or is freshly spawned will have a leniency period before they can engage/re-engage in RP. This means they will have 1 minute leniency period before they are eligible for RP. Aurora Executive Order No. 11 - 2020 IMMUNITY FOR TAXI DRIVERS ACT It is prohibited to do holdup, kidnap and rob taxi drivers when they're on-duty. Please see supporting statements under kidnap and hold-up rules. Aurora Executive Order No. 12 - 2020 CIVILIZED COMMUNITY ACT Players who misuse OOC and Twitter in-game (i.e. sexual manner, being hostile, being toxic, etc.) towards a player or group of players will be taken seriously by the management as it may affect the community and server itself. Please do remember that this is an RP server, you must stay in character at all times. If there comes a situation where a player breaks their character, you need to roleplay it out then bring up the issue privately through message or you can either send a /report or DM our Message Staff Bot after the RP has ended. Respect is the key to getting along and eliciting toxicity will only ruin the fun for everyone. Failure to follow this rule will lead to a 1-day ban but it's going to depend on the violation committed as well. Aurora Executive Order No. 13 - 2020 SAFES SPACES ACT This act prohibits any player to commit any crime such as hostage-taking, murder, and robbery on declared safe spaces (Legion Square, St. Luke Hospital) within the city of Aurora. Players who get caught will be severely penalized. Aurora Executive Order No. 14 - 2020 RIDDANCE OF HAVOC ACT This act prohibits normal citizens, members of non-whitelisted jobs and gangs to use explosive weapons (grenades, smoke grenades and sticky bombs) within city proper. This act is made to avoid abuse of explosives which causes rift and toxicity between two factions. They can only use them in robberies, terrorist attacks and gang wars. Failure to follow this rule will result to severe punishment. Aurora Executive Order No. 14 - 2020 REALISM IN TRANSPORTATION ACT This act prohibits the use of vehicles that don't have trunks and those that only allow limited capacity (i.e. buggies, motorcycles, and any small vehicle). For transporting goods/shipments/blackmarket items (i.e. blue pills, red pills, weapons, etc.), you need to use large vehicles such as SUVs, vans, and trucks. Failure to do this will result to Fail RP. ROBBERIES GENERAL RULES FOR ROBBERY The following rules for robbery must be followed to ensure the smooth roleplay in Aurora City: AAF and Combat EMS and Criminals are NOT allowed to use helmet during the robbery. You cannot ROB/KIDNAP/HOLDUP while there's no EMS on duty. If there's an ongoing robbery the next robbery will have to cancel so there will be no waiting. Robbers must have a concrete plan before starting a robbery. Robbers are allowed to set up outside within 5 meters from Principal Bank with a maximum of 2 people. Only one negotiator for both sides and none should be harmed during the negotiation. Hostages cannot be killed if they are in compliance with the demand. Hostages must be released for every demand granted. Robbers and AAF cannot use medkit during the battle. Once caught will be warned by the admin. Robberies cannot be conducted when there is no EMS or AAF (Fear Role-play applied). The ratio must be strictly followed. AAF or Criminals cannot create a ratio on their own during negotiation. LEOs can apprehend suspects coming out of the main door with either taser or tackle. Criminals are not allowed to use Tasers during Robbery RP. In an ongoing robbery, if there are 5+ criminals that are alive they are required for transfer to boiling broke escorted by AAF. For Yacht Robbery, robbers are not allowed to rob and escape immediately. No negations will happen, therefore, resulting to a direct shootout. Props are not allowed to be spawned in all robberies unless you are an EMS or Mechanic. No spectators during the robbery. Use of /e cam during robberies is counted as metagaming. RULES FOR SHOOT-OUT (ROBBERY) Robbers cannot demand restrictions on LEO's weapon of choice. If the suspect demands "no throwables" he/she must choose only one: No BZ Gas or No Grenades. (1 Hostage = 1 demand) RULES FOR CAR CHASE (ROBBERY) Free Passage definition: Free passage until the suspect/s safely enters the car. If Robbers demand FREE PASSAGE, Respondents must give enough space for the Robbers to pass through. Blocking the way or surrounding the area with vehicles diminishes their demand. Failing to comply will result to Fail RP. Robbers are only allowed to use up to 2 (4-door) vehicles. Exclusive cars are not allowed. Only one helicopter can be used by the LEOs during a car chase. This is only to provide the location of the robbers, and it must not be used to kill or shoot. Robbers are not allowed to go to their bases during Car Chase. Robbers and LEOs cannot use motorbikes during a car chase. LEOs can now open fire on the robbers upon entering a 2nd transport/escape vehicle. (this is only possible when 2 government property have been destroyed) LEOs can now open fire on the robbers upon reaching or entering the ocean/beach/river. Robbers can do scuba diving to escape as long as there is proper equipment for diving. (not applicable for yacht robbery) Robbers/LEOs who died in the water are considered 0 BPM. (NLR applied) RULES FOR RESCUE RP CRIMINAL TRANSFER TO BOILING BROKE At least 8 LEOs on Duty (Depending on the availability of LEOs in distress) High Profile Criminal with a minimum of x5 Cases for a specific Major Violation, confirmed Terrorist, Wanted Fugitive, High Profile Criminal Guilty with 300+ Deadly Weapons, or 3000g + Illegal Substances. The detained criminal must be allowed to call/contact their relatives before transport to boiling broke happens. The rescue/ambush must be outside the City proper. (City proper boundary is Highway or Freeway) After a successful transfer to Boiling Brooke, the criminal will be sentenced to lifetime imprisonment which means he will die of old age in prison. (NLR applied) If the RESCUERS won the rescue RP, LEOs are going to remove all of their cases/convictions (Detainees only) and he/she must hide under a new identity for New Life Rule. If they lose, all detainees will spend 60 years (60 mins in real-time) in prison. LEO(s): 1. LEO(s) must use their Prison Bus, Police Transporter, or Police Armored Vehicles as modes of transportation for the criminal. 2. Police Cars or Personal Cars with ELS can only be used when accompanying or escorting the Prison Bus, Police Transporter, or Police Armored Vehicles. 3. LEO(s) must be on the convoy when transferring a criminal to Boiling broke. 4. LEO(s) can take different routes or have multiple convoys when transferring a criminal to Boiling broke. 5. LEO(s) are no longer allowed to wait inside the Boiling broke. All participants must take part in the convoy. 6. LEO(s) are not allowed to wait on roads/highways on foot. RESCUER(s): 1. RESCUER(s) are not allowed within the vicinity of Boiling broke. 2. RESCUER(s) are not allowed to put objects such as barricades or vehicles that will block the gates of Boiling broke. 3. RESCUER(s) are not allowed to do road blocking (Barricades/Vehicles) on any road or highway. 4. RESCUER(s) are not allowed to wait on roads or highways on foot. 5. RESCUER(s) can ram any vehicle that is part of the convoy that has already entered the highway road or has exited the city. 6. RESCUER(s) should make sure that the rammed vehicle is totaled/wrecked/flipped over (immovable) before getting off of their vehicles and open fire. 7. RESCUER(s) must wear themed and uniformed clothes or costumes when rescuing. This is to avoid fail RP based on the headcount of RESCUER(s) and for LEOs to easily identify civilians. (note: we suggest rescuers wear their designated / official uniforms to avoid gang alliances) Note to LEO(s) and RESCUER(s): 1. Once the LEOs have entered the gates of Bolingbroke with the criminal, the transfer is already a success. RESCUER(s) are prohibited from going inside the Bolingbroke. 2. Once the transfer is complete, LEO(s) should announce it via OOC. All RESCUER(s) must retreat and should also announce their retreat via OOC. 3. LEO(s) and RESCUER(s) must ceasefire once the transfer success has been announced. 4. RESCUER(s) must announce via OOC if they got the rescued criminal during the RP. All remaining LEO(s) can still chase the RESCUER(s). Rescue is considered a success once LEO(s) have announced that RESCUER(s) got away with the criminal or if all LEO(s) are down. 5. LEO(s) will no longer be required to cuff/escort the criminal that is being transferred when inside the vehicle. Therefore, the criminal is expected to wear seatbelts (to prevent from falling off the vehicle during the transfer/ramming) and remain in the vehicle until he/she reaches the destination (this is to avoid LEO’s from using the criminal as a shield during crossfire). 6. If the criminal refuses to comply and not wear his seatbelts, it will automatically result to FAIL RP. 7. In the event that the criminal being transferred is killed during the crossfire, it is considered as FAIL RP and the culprit or the person responsible for his killing will be punished. HEADCOUNT: A minimum of 4 and a Maximum of 8 rescuers are allowed. (Even without rescuers transfer RP continues) A minimum of 6 and a Maximum of 10 LEOs are allowed to participate. WEAPONS PROHIBITED: Sniper RPG Heavy Revolver Heavy Shotgun No Helicopters No AFP Assets Grenades Smoke Grenades ROBBERY SITES Principal Bank (40 mins only) NOTE: You can rob the Principal Bank if there are 10 LEO's On-Duty. Cool-down: 30 minutes Number of robbers: Minimum of FIVE and Maximum of TEN Number of respondents: Equal to the number of robbers + 2 (Ex. 5 robbers = 7 respondents) Number of EMS: THREE Number of hostages: THREE The number of throwable objects: 3 total (either Teargas or Grenade) PROHIBITED FIREARMS Snipers Revolvers Heavy shotgun Grenade Launcher and RPG Fleeca Bank (20 mins only) Cool-down: 15 minutes Number of robbers: Minimum of TWO and Maximum of FOUR Number of respondents: 1: 1 ratio Number of EMS: THREE Number of hostages: TWO Number of throwable objects: NONE PROHIBITED FIREARMS Snipers Revolvers Heavy shotgun Throw-able Grenade Launcher and RPG Store (15 mins only) Cool-down: 15 minutes Number of robbers: Minimum of TWO and Maximum of FOUR Number of respondents: 1: 1 ratio Number of EMS: THREE Number of hostages: TWO Number of throwable objects: NONE PROHIBITED FIREARMS Snipers Revolvers Heavy shotgun Throw-able Grenade Launcher and RPG ATM Robbery (15 mins only) Cool-down: 5 minutes Number of robbers: Minimum of ONE and Maximum of TWO Number of respondents: 1: 1 ratio Number of EMS: THREE Number of hostages: NONE Number of throwable objects: NONE Item need: Crowbar PROHIBITED FIREARMS Rifles Snipers Revolvers Heavy shotgun Throw-able Grenade Launcher and RPG Jewelry Robbery (40 mins only) Cool-down: 2 hours Number of robbers: Minimum of TWO and Maximum of FIVE Number of respondents: 1: 1 ratio Number of EMS: THREE Number of hostages: ONE Number of throwable objects: Either 2 Grenades or 2 BZ Gas PROHIBITED FIREARMS Snipers Revolvers Heavy shotgun Grenade Launcher and RPG Yacht Robbery (40 mins only) NOTE: You can rob Yacht if there are 5 LEOs On-Duty. Cool-down: 15 minutes Number of robbers: Minimum of FOUR and Maximum of SIX Number of respondents: Equal to no. of robbers + 1 (ex: 4 robbers = 5 respondents) Number of EMS: FIVE The number of hostages: NO HOSTAGES. DIRECT SHOOTOUT. Number of throwable objects: 4 total (either Teargas or Grenade) PROHIBITED FIREARMS Snipers Revolvers Heavy shotgun Grenade Launcher and RPG Humane Lab Robbery Rules (40 mins only) NOTE: You can rob the Human Lab if there are 10 LEOs On-Duty. Cool-down: 45 minutes Number of respondents: Minimum of TEN (1:1 ratio) Number of robbers: Minimum of TEN (1:1 ratio) Number of EMS: FIVE A number of hostages: 2 Min. Hostages Negotiations are done at the front gate w/ 1 negotiator from both sides If the demands are "no throwable", the robbers must specify: No grenades or smoke grenades (1 hostage = 1 demand) 5 Smoke grenades and 5 Grenades are allowed PROHIBITED FIREARMS Snipers Revolvers Heavy shotgun Grenade Launcher and RPG Sticky Bombs NOTE: Timer will start when shots are fired. Both LEO and Robbers must be aware of the time limit per robbery site. Robbery is voided once it exceeds the time limit. Demand for 30 or any time related to the robbers is not allowed anymore. KIDNAPPING AND HOLDUP Kidnapping AAF, EMS, and Mechanic can be kidnapped when on-duty BUT ONLY when they are not responding to any crime scenes. Taxi drivers cannot be kidnapped and used for ransom. Kidnapping an LEO is not allowed unless the LEO's count is at 12 and above. Maximum kidnappers of five per PERSON: Kidnapping more than 1 person will push the limit to +1 1 Hostage = 5 Kidnappers 2 Hostages = 6 Kidnappers 3 Hostages = 7 Kidnappers The maximum count a group can kidnap is limited to 3 ONLY. The maximum count for both respondents and kidnappers is limited to 20. ( 20 LEOS : 20 KIDNAPPERS ) A person cannot be kidnapped when they are in a safe zone. No scripted kidnapping. The person you kidnap should not be related to you or should not know your plan beforehand. You must role-play your kidnapping progress, such as “Taas kamay, sumama ka samin!” or in English, “Hands-up! You’re coming with us!” Hostages must be cuffed to avoid any fail role-play accusations. The hostage cannot be killed while the negotiation is on-going. “Hostage cannot be killed when they are in compliance with the demand.” Kidnappers can only use 4-door vehicles when extracting their hostage/hostages. Extracting a hostage with a motorcycle is not allowed. Maximum Ransom to be ASKED: Government Workers: 1,000,000 PHP Whitelisted Jobs: 700,000 PHP Normal Civilians: 500,000 PHP ADDITIONAL RULES FOR KIDNAPPING A LEO Kidnapping is not allowed unless the LEO's count is at 12 and above. If the Head of Department (whether it may be from AAF) were to be kidnapped, a maximum of 2 demands are allowed. (Applicable to all gangs and kidnappers only) If the Head of Department (whether it may be from AAF) were to be kidnapped, no maximum demands. (Applicable to LEO vs. Terrorist only) Demands are only valid when the hostage is safely secured, failure to comply with both parties' demand will result in Fail-RP. If he/she is not the Head then the maximum demand is 1 only. Hold-up AAF, EMS, and Mechanic On-duty can be robbed BUT ONLY when they are not responding to distress and to any crime scenes. Taxi drivers cannot be robbed/hold-up. LEOs can be robbed even if the combined count is less than 12. Maximum Holdappers: FIVE You must role-play to rob a person like, “Holdap to, taas mo kamay mo!” or in English, “Put your hands up, where’s your wallet?!” You must come face-to-face with your target and you should ensure that you are heard clearly. Victims must be cuffed for a smoother role-play. Hostages/Victims can escape when they see a chance possible; however, criminals have the right to shoot them while they are on their escape. Maximum money to be taken: 100,000 PHP CRIMINALS Criminals must wear a mask before conducting a crime. Criminals should not use AAF uniforms. (as seen on Aurora Executive Orders) F1 Rules must be thoroughly read to avoid any fail RP. Once granted a new life, they must strictly comply. PROHIBITED ACTIONS FOR ALL RP NO TACKLING IN ANY RP EXCEPT FOR ROBBERY, BUT ONLY USE IT WHEN THE ROBBER TRIES TO ESCAPE/RESIST ARREST. IF POSSIBLE, USE TASER INSTEAD. USE OF BOXES INSIDE A BUILDING WHERE ROBBERY IS HAPPENING OR RIGHT IN FRONT OF ENEMY/ENEMY'S BASE IS PROHIBITED AS WELL. USING REMOVE CLOTHES FEATURE TO CHANGE CLOTHES/UNIFORM OR APPEARANCE DURING RP IS STRICTLY PROHIBITED. THEREFORE, HOLDING L TO USE INTERACTIVE CLOTHES MANAGEMENT IN ANY RP IS STRICTLY PROHIBITED. THIS IS AN OLD WRITTEN RULE THAT GOT ACCIDENTALLY REMOVED: USE OF MAZDA 3 IS PROHIBITED FOR ALL KINDS OF RP AND ALSO BARRED FROM USE EVEN WHEN NOT IN RP, SPECIFICALLY, FOR TRANSPORTATION. IF YOU DO OWN A MAZDA 3, PLEASE DO NOT TAKE IT OUT OF YOUR GARAGE AND USE IT! DOING SO WILL GET YOU WARNED. WE DISALLOWED THE USE OF THIS VEHICLE BECAUSE OF HOW OVERPOWERED IT IS. LAW ENFORCEMENT OFFICERS CONFISCATED ITEMS AND WEAPONS FROM SUSPECTS AND DEAD BODIES (SUSPECTS) ARE NOT ALLOWED TO BE USED FOR PERSONAL PURPOSES. - Confiscated Bandage and Super Soldier Chocolate is an exception (Robbery). - For other RPs, confiscated MedKits, Bandages and Super Soldier Chocolates can be used. HOLDUP/KIDNAPPING/OPEN SHOOTOUT - GANG/CIVILIAN/LEO (Other additional rules) GANGS/CIVILIANS are strictly prohibited to attack, hold-up, and kidnap within AAF Headquarter's vicinity. Violating this rule will result to FAIL RP. (PD, AFP, and FIB Bldg) ONE STEAM ACCOUNT RULE Having more than one Steam account to play on the server is strictly prohibited. Anyone who goes against the rule will be banned permanently. WHITELISTED JOB RULES Whitelisted jobs cannot go AFK. If there is an emergency and you can inform everyone, please do so. If you can't then explain it afterward and never argue. Please be mindful that situations do come at any time, this is why it is suggested to go OFF-DUTY even if you'll be AFK for a very short period of time.